avaer
Joined 12 years ago
Joined 12 years ago
This seems like a great starting point for someone else to take the reigns.
Thanks for your work regardless, I might end up using it. I agree this is a hole that begs to be filled. Hopefully not by another company peddling beatpacks.
Most people cannot afford to pay 5-6 figures for (their kids) "belonging and being part of community of like-minded people". Which is the article's point.
The numbers are fuzzy and hard to verify, especially if benchmarks are private, putting authenticators in a powerful position to determine market value of AI in countless ways; a recipe for corruption. I'm not saying it's happening, I just realized the social ingredients and temptation are there.
There's stopgaps like reformulating your sim into a codelike shape (sending commands, network requests, checking state, updating "code") [1], but this is not how players play games, or how developers develop games.
If you care about simulation or gaming (or robotics), I hope efforts like this steer labs to spend less time hacking HF, and more accomplishing goals in games, in something approximating realtime. I wouldn't be surprised if that approach provides outsized gains in other areas agents are still not great at, like helping perform business functions in a running company.
The more comes out, the more it seems containment of (superintelligence or whatever you want to call it) is not going to be possible except by other superintelligence, which is an infinite regress of trust. I don't think that's doom, but it's worth thinking about what it means.
These companies would love to slurp up your game (via AI) but replicating theirs (via AI) is no bueno. Whether you've infringed comes down to whether you can afford the legal fees.
Remains to be seen how it plays out but I always liked Sega's approach to Sonic fan games. They are their own rich genre, which have largely symbiosed with corporate. Though, I suspect most studios won't understand the value of that approach.
That's a nice theory (and I morally agree with it); not sure the courts would agree; it hasn't been tested. I expect the money would win in this case if we extrapolate from history.
It could be a Napster/Torrent moment. Which would be a good thing.
You're looking at the tower above but maybe you should look at the valley below.
The worst part of GL is the mysterious global state you will never understand without studying the spec. The world could use an API that's basically GL but without global hidden singleton (per thread!) BS behind the scenes.
Some OS/hardware have separate GPU memory (Nvidia), some have unified memory (Macos, modern consoles), but moving memory is usually not the problem.
Things don't "run on CPU by default", it's up to the programmer where to run it. But the CPU and GPU paradigm of "running a program" are very different, since on GPU you're running SIMD (i.e. running your code on arrays) or else there is no point to use a GPU.