Recent submissions

Comment · 11 years ago
This authentication issue has been fixed already.
Comment · 11 years ago
Comment · 11 years ago
This is described here: http://support.screeps.com/hc/en-us/articles/203079471-Indie...

You can't control the entire world, there are game mechanics to prevent this.

Comment · 11 years ago
It has been in Early Preview stage for 2 months, and now the public release date is revealed.
Comment · 12 years ago
And how could you stop them from allying in an open world game?
Comment · 12 years ago
Please keep in mind that it is still alpha development version. We are still working on it, please get back soon! :)
Comment · 12 years ago
Even if Screeps had one fixed plan, it would still be possible for anyone to launch "ally" programs on behalf of several users and thus get the same total CPU increase.

However, keep in mind, that Screeps is not about having many creeps but about controlling them properly. More CPU, more rooms, and more creeps often don't offer any advantage over another player if you can't manage all this.

Comment · 12 years ago
Every user script is run in isolated nodejs forked process with disabled global vars and with a limit for CPU time and memory used.
Comment · 12 years ago
The good thing about Screeps is that online users counter means nothing here. You could build a large empire with a complex network of roads, sourcing, mining, manufacturing, border defense which would live on its own, while you would occasionally drop in from time to time just to check the situation and polish your scripts, if needed.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton