Recent submissions

Comment · 6 days ago
I don't get this. Of all the software suites out there, MS Office must be the easiest to replace. LibreOffice does everything needed, and its free. It's a no brainer.
Comment · 1 month ago
well, its a one prompt POS so I'm not surprised
Comment · 1 month ago
> If your idea generation isn’t outpacing your implementation speed

For me, it definitely is. Hell, my idea generation outpaces my ability to delegate it to agents. I can't do all the things I want to do because I don't have enough time in the day to vocalise them all, let alone hand code.

But in my case, I choose to handcode sometimes because I value the certainty of the results more than the speed of development.

It's the choice between a well-engineered application that does a handful of things reliably through a well-tested UI, or a rough-around-the-edges app that does 50 different things passably well, most of the time, with an inconsistent UI and lots of small bugs

People here might question the "lots of small bugs" but I have developed some apps solely with LLMs and despite using test-suites and spec-driven development I still face constant regression and UI bugs creeping in with every revision.

A good example - in React Native, in Android, Claude cannot keep the controls above where the onscreen nav appears, no matter how many times I ask it to. It'll solve it until three iterations later when the issue will return on another screen.

Comment · 1 month ago
I don't think anyone chooses to relinquish all control from a project they've worked hard on. It's a slippery slope. You start with allowing it to help out a tiny bit, being in control and understanding the code the LLM writes, and then you become more confident in the results, and you trust it, and you don't read every line, and before long its refactoring an entire file by itself and you're not reading it.

And then you look up one day and you don't recognise the codebase

Comment · 1 month ago
Thanks. But even my game is a piece of shit. It shows LLMs can make a working 3d world start to finish from a single prompt, but with no soul. I wasn't excited to play it anymore than I was excited to play the shitty mariokart clone (that you don't even need to turn for)

LLMs produce games that look right but feel all wrong, because they're generalising and imitating. This is also why AI video tools can make an astonishingly authentic looking "GTA 5-but in Roman Times" or whatever, but they couldn't conjure up anything original. Only imitations of what people have already thought up.

By their very nature, they predict from a large set of data what the most likely thing is, and as humans, we crave the less likely thing.

My submarine game is generic tripe. Sure, it checks the boxes of what I asked for. You explore an undersea world in a tiny sub. Hooray. LLMs can build this kind of thing that nobody wants to play in minutes. But if you asked LLMs to make a thousand different undersea games you'd never get Dave The Diver, or Barotrauma, or Subnautica, or Sunless Sea, or Aquanox. You'd just get something that looks like it was released for Kinect but never charted.

Comment · 1 month ago
Comment · 2 months ago
$20k seems steep for whats effectively a small shed with a nice finish. Especially that the bare shed itself was $6k. In Ireland I can get an 18x10ft cabin for about €5k, and this is one of the most expensive countries
Comment · 2 months ago
morbid question, but do you know if any emails have ever been sent?
Comment · 2 months ago
Pretty neat but a talking dog is so weird, especially one that sounds like Stellan Skaarsgard

Would be better if he just barked

Comment · 2 months ago
Im recently intrigued by Solo Flight, although I havent played it yet. The idea of taking that military flight sim base and just turning it into a casual flying-for-fun game is something that resonates with me. I did love Flight Unlimited which is an obvious spiritual successor
Comment · 2 months ago
They worked on one thing forever
Comment · 2 months ago
While I agree with the sentiment it seems unnecessary for things like this to have their own domain name. Surely a blog post would cover this?
Comment · 2 months ago
I'm also working on an N64 style cozy flight game, but not over seattle. Also I am far less further along than you

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