Recent submissions

Comment · 6 months ago
Interesting, I am getting exactly into this now. Did you have anything done you can share?
Comment · 1 year ago
As I already stated the reason is "bindings to large C/C++ libraries with numerous dependencies" for other libraries and "it is not intended to compete with large commercial solvers". I didn't do comparison, but it will be helpfull to compare and tell us.
Comment · 1 year ago
"The library is now deprecated and has been archived in this repository" "Graphite has moved to Kurbo as of 2025,"
Comment · 1 year ago
"Sorry! The URL you requested was not found on our server."
Comment · 1 year ago
Very nice. Are there any test covering the functionality?
Comment · 1 year ago
There is one thing that AI can't do. Because you can't punish the AI instance, AI cannot take responsibility.
Comment · 3 years ago
Some links unfortunately are broken.
Comment · 3 years ago
> "Am I talking to real person?" >> "Yes, you are talking to a real person..."
Comment · 3 years ago
Is the "Natural structure" described in some paper?
Comment · 3 years ago
I understand. You want to work with NaN-s for some reason.
Comment · 3 years ago
Also, "length" may have better be implemented using: https://en.cppreference.com/w/c/numeric/math/hypot

It will be helpful, if you add comments discussing why certain functions are implemented in that way, and what algorithms (references) is used. For example, there are some magic numbers without explanation: if (cap < 1000) {

Have you looked at: https://github.com/davideberly/GeometricTools Each algorithm is well documented and explained. There is even a short pdf papers for some of the algorithms explainimg why some decisions are taken and what numerical issues may be expected.

Comment · 3 years ago
I am curious, what exactly "feq" is calculating?

> return !((x < y) | (x > y));

Is it supposed to avoid x == y. If yes, why?

Comment · 3 years ago
I use straws to drink diluted apple cider vinegar.

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