Recent submissions

Comment · 10 years ago
Do so! Especially if you can learn a thing or two. Using bloated engines isn't always the best solution anyway, and yoi seem to be well aware of that.

And don't forget to post it on HN in case you should publish something like that. It sounds awesome.

Comment · 10 years ago
Same here. I use Windows maybe once or twice a year, and it's always a pain. "Winux" won't change that for me and to be honest, I don't really want to support Microsoft. Sure, I think VS is a pretty nice piece of software, but that's about it - too few reasons to switch.
Comment · 10 years ago
Usually, game consoles and handhelds don't have a JVM installed. I don't see the point in porting (parts of) a JVM to these platforms for your games, especially considering the little benefit (if any at all) that would offer.
Comment · 10 years ago
It did alright on PC. The problem I see there is that they had to reimplement it in C++/C# for other platforms, causing the updates to be way behind. Maybe I got that one wrong, but wasn't there some announcement that they'd switch to C++ in the PC version as well?

I'd like to add, though, that I don't generally see a problem with programming games in Java. I just prefer C++ for that, with portability being only one of the reasons.

Comment · 10 years ago
Oooh, yes. It couldn't get any better, right? The amount of control you have here is just perfect.

If you don't like that, just wait a few days. I'm sure there will be tons of libraries that let you do that with a few lines of code.

Comment · 10 years ago
Nice, I didn't know they'd add the compiler. I tried it back then, during the commercial license trial. But it didn't make much of a difference, if any. I remember being in a hurry, though, so maybe I did something wrong and I'd love to give it another try.
Comment · 10 years ago
Comment · 11 years ago
Thanks, I'll need it! The chances are low, but hey, why not? I've been planning this for 15 years.
Comment · 11 years ago
Wonderful, writing my application now. That's why I learned Japanese in the first place, and some day it has to pay off!

(Well, the experience alone was worth the effort, of course.)

Comment · 11 years ago
Woah, that line immediately reminds me of JavaScript at work, and one of the reasons why I don't like it.
Comment · 11 years ago
Because beginners could get confused when seeing the operators in other people's code, for example.

I remember the day I first saw a '++'. It was a rainy night, and I was inspecting a colleague's for loop, when suddenly a '++' operator appeared. I asked myself, "What in the holy bacon of Zeus is that?" So I looked it up in my book. My head almost exploded, and I asked myself if I should quit programming immediately. It was simply too complicated. After four months of agony and pain I finally recovered and started programming again. And yet... Sometimes, when it's raining outside, the memories come back. Programming... No, my life will never be the same again.

Comment · 11 years ago
I think that was just a comparison, because Linux can be very small.
Comment · 11 years ago
Same here, I'm 26. The industry has changed a lot when people realized you could make a shitload of money with the web/scripting stuff. Coding schools, open source communities and huge companies love HTML and JavaScript and Python and Ruby for their simplicity. Just take a bunch of people, tell them they could make a lot of money by learning some dead simple languages and there you go. Doesn't matter if they write the most disastrous code in the whole universe.

Look at Code Academy, for example. They add new programming languages and technologies every now and then, but basically it's always the same. Just like their audience. They won't add C to that list, because that wouldn't work for this average not-nerdy-enough-for-real-programming audience.

Comment · 11 years ago
Thank you very much for your detailed answer. That really helps and I will finally learn React now.

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