andreer
Joined 15 years ago
Joined 15 years ago
Official refresh rate is ~25 hz, unofficially they seem to be able to go a lot faster (2-3X) if you don't mind increasing power consumption. And it's faster if you update only some lines. But by then you have run into a limitation in how fast the liquid crystal can respond.
My project so AMA (although this doesn't seem to be blowing up here on HN :-)
It's at least enough that we have to take it into account:
We run our workloads across multiple Intel cpu generations and to be able to optimize utilization we have a "speedup factor" which is currently up to 1.7 for the latest generation we've tuned it for. And the base 1.0 performance is from Ivy Bridge, launched 2013.
I think these personal terminals are really cool, and might foster some interesting innovation in the near future.
The helmet, by conforming to the shape of your head, distributes the energy from the point of impact to a much larger area. So instead of having your head cracked open at the point it hits the tarmac, or pierced by a pointy rock, the force will be evenly distributed across your head.
The helmet also has a low-friction shell that will slide across a surface, which helps avoid head rotation, snapping your neck or getting whiplash, and will protect you from cuts and abrasions.
I've been saved by my helmet many times.
In my own attempt to compare the two, I found the memory consumption of Vespa was easier to predict and understand (there are formulas for it in the documentation).