Recent submissions

Comment · 1 year ago
Comment · 1 year ago
Comment · 2 years ago
Just tested compile times

Compiling from Nothing

*Debug:* 10.35sec *Release:* 38.40sec

Recompilation (pumpkin crate)

*Debug:* 1.82sec *Release:* 28.68sec

I will put them into the benchmarks

Comment · 2 years ago
Hey, There were already efforts made to rewriting the same random generators from Java, And they work. Same seed as in vanilla, Same Result as in vanilla
Comment · 2 years ago
Your right
Comment · 2 years ago
Will definitely take a look at this, Thank you. Im btw studied the Minecraft code already so i often use the decompiled code as reference.
Comment · 2 years ago
Currently Pumpkin has not much multi-threading but we want to go all in. There is already a good structure for multi-threading, We want to make everything multi-threaded what benefits from it
Comment · 2 years ago
Comment · 2 years ago
I was suprised myself thats its that bad. Well optimized binary is that what your CPU loves not a big JVM runtime
Comment · 2 years ago
Hey. Im impressed with the benchmarks myself tbh.

Yep block placing and breaking is already supported, but light currently don't so everything is dark :/, We are working on it. Yep, We want to add all cool features like scoreboards, teams and we already have a API which is similar to use to Brigadier for our Commands.

Thanks, I would love to give players on low-end hardware the possibility to host servers. I think i may test Pumpkin on a raspberry PI or something one day

Comment · 2 years ago
Hi. Im so happy there are so many people liking the project, The Project is still pretty WIP but im really working hard on this, i finished my exmans last week and currently in holidays so commits are again back to normal :D

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