adamch

Joined 11 years ago

Karma
1,872
Submissions
172
Member since
Dec 2
Australian, reluctantly turned Texan.

Building CAD at Zoo.dev. Previously Cloudflare (Tunnel, Zero Trust, Data Loss Prevention).

https://blog.adamchalmers.com

https://twitter.com/adam_chal @adamchalmers.com on Bluesky

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Recent submissions

Comment · 1 month ago
I'm glad to see the donations from big companies to open source maintainers are making measurable difference to the Rust experience. Telling these companies that their employees spend 5% less time waiting for compilation might motivate future investment in people like Nick and the others mentioned.
Comment · 1 month ago
Lovely to see Cloudflare Tunnel frontpage on HN. Working on Tunnel was the highlight of my career. It was a fun product with a lot of bugs to fix, features to add, architecture to design. We were all working in-person, solving incidents together, getting lunch together every day. Taught me so many important skills that have helped me in every other project I've ever worked on.
Comment · 4 months ago
PRs are welcome.
Comment · 1 year ago
They'll announce that along with M5 Pro and Max in March or so.
Comment · 1 year ago
My guess is that users can select a query at runtime, sending it to you via http or any other text.
Comment · 2 years ago
This is interesting. But how would you use it? You'd need to open up a new type of socket (neither TCP nor UDP but nyxpsi) and everything along your network route would need to support it. So it wouldn't be useful with existing mobile networks (middle boxes won't speak the protocol) nor within the data center (because it's used for high packet loss situations). So what's the use case? Custom wireless networks with embedded devices?
Comment · 2 years ago
I didn't mind the controls, they were somewhat clunky but fine once you got used to them.

The game suffered imo because the puzzles had nothing to do with the story. They felt arbitrary and disconnected from the world, unlike the puzzles in Myst. Solving them never felt very intriguing, I was motivated to solve them just because that's what you have to do to finish the game, rather than motivated to solve them because they were interesting.

Comment · 2 years ago
There are some CF SWEs in Australia. But few teams are willing to work across 3 timezones. The SRE teams might be more open to hiring, as there's a big SRE presence in Singapore.

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