a99c43f2d565504
Joined 5 years ago
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Oct 20
Joined 5 years ago
As in any random major project with focus on not having dependencies? SQLite comes to mind.
When it comes to the problem of cheating in games, I think the only solution is to bind the gamer's identity to a real life identity that is not trivial to change. That way the cheater only needs to be caught once.
I also don't like the state of the web.