______
Joined 15 years ago
Joined 15 years ago
The biggest downside is that visitors will be confused why the water doesn’t run (the physical tap is always left open but there is a “virtual” tap controlled by the sensor is not.
It's like $140 annually now... and if you're mostly just buying things and not watching their content, it's a nice speed bump to just accumulate items in the cart until you hit the minimum free shipping and only order then.
When you occasionally do for some reason need an instant item, you can pay the shipping then. It's kinda like for most people, having a second or third car is much more expensive than just renting one when you actually need it.
That said, I am close to a Costco so that's where I get most of my bulk items - the Amazon stuff tends to be more discretionary.
Also - coffee at work, tea for play
I wonder if this is the kind of grant that is no longer being funded (or at least "paused")
It might get computationally expensive to point that raycaster in many directions and intersect with all leaves. I'm not aware of a way to do "bulk" raycasting in three.js yet.
Separately, the lighting / shadows can compute visually shadow and lighting. But I'm not aware of a way to then easily measure out how much of a mesh is in shadow.
I am also interested in tree simulation -- I'm tinkering on a arborist/lumberjack game where you trim / cut down trees :)