Recent submissions

Comment · 6 months ago
15khz 320x200 with proper CRT scanlines (like in arcade games and home consoles and computers on a standard TV) is immensely more pleasing to the eye than the same resolution displayed on a PC monitor.
Comment · 6 months ago
It was all about saving RAM on the Amiga.
Comment · 1 year ago
cries nostalgia tears in Propellerhead Rebirth

Thanks.

Comment · 1 year ago
Probably true for the US. In Europe, it was very country-dependent. Here PS2 sold simply because it was the new PlayStation, to a public that for the vast majority wasn't even aware there was competition.
Comment · 1 year ago
The PS1 monstrous success sealed the DC's fate. It created a huge new demographic of first time gamers that equated "PlayStation" to "console".
Comment · 2 years ago
Yes, SCART was for all of Europe. Mass adoption was kind of slow though, low end TV models often lacked the port well into the early 90s.
Comment · 2 years ago
Got to agree here, in fact what I remember is that the Riva TNT 2 already was the smart pick vs. what 3Dfx had out at the same time, even though Voodoo was the cooler brand and had all that previous goodwill.
Comment · 2 years ago
It's one of those rare cases where being in the US or Europe gives an uniquely skewed perspective.

It's astonishing to think that the Amiga hardware was done in 1984 and the A1000 came out in 1985 - the same year the NES released in the US! It took Nintendo until 1991 to come up with something roughly comparable power-wise.

From what I understand in the US the Amiga slowly petered out without never truly taking off. In Europe the A1000 never was a thing, but we had four years of the press talking about this mythical monster of a machine and its custom chipset. Then in 1989/90 all of a sudden everyone bought A500s to play Kick Off and Speedball II. That 89/92 period was glorious.

At least in southern Europe Wolfenstein wasn't regarded as a killer app at all, it barely made an impact. Doom and Wing Commander most definitely were, though.

Comment · 2 years ago
> Wikipedia-depth knowledge of this

The filfre.net series of articles on the history of Commodore and Amiga is truly great work, and should give you a much clearer picture than pretty much anything else.

Comment · 2 years ago
I was waiting for this comment :)

I'm sure nobody expected it to live this long, as the grumbling about its various shortcomings must've started in the late eighties at the latest. The curse of good enough strikes again ...

Comment · 2 years ago
Comment · 2 years ago
I agree it's not optimal. It's not like every game changes on every MAME release, but some indeed get re-dumped from time to time. The usual example is encrypted audio data or color palette ROMs. In an earlier version, lacking the ability to decrypt them they would be emulated with samples or code respectively, then once it's possible to dump them they get integrated into the romset for better accuracy.
Comment · 2 years ago
Works fine - thanks!
Comment · 2 years ago
That might be the first recorded case of a subpar headline detracting from actual quality content :)

What about "Adventures in MAME ROM dumping and games preservation"? It's the one that might stand the test of time to be useful for posterity.

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