Vekz
Joined 17 years ago
Joined 17 years ago
I host a bay area indie gamedev coworking group. The coworking group's regular recurring meetup interval kept me in a peer pressure and positive feedback loop. I also felt the need in the market had not been addressed until this new wave of engines started appearing.
> I’m impressed that you can remember the obstacles you overcame several years ago.
I kept a daily journal in org-mode and separate dev log file. Can search through this and my commit history for lots of info.
I host an indie gamedev coworking group in the bay area and on discord that you might find interesting. Will DM you.
> How did this one go? I ended up literally doing a `ln` for shared frontend/backend files.
Very easy with module imports. Same scene graph and entity component system shared between client and server.