Vedor
Joined 6 years ago
Joined 6 years ago
Can you tell me how well it works in practice?
Lua isn't statically typed, and while there is Teal – a statically typed variant of Lua – it requires separate build step.
For me it sounds like huge simplification as it assumes that the license exists in vacuum. IANAL and I'm familiar only with Polish IP law, maybe Polish law is some kind of exception, but...
The CC licenses clashes with Polish IP and civil laws hard. In Poland, there is no legal way to waive personal rights to the work, there are no open-ended licenses, and so on.
We don't have the concept of Public Domain, and while effectively some works might have similarly free, the process to determine this is multi-step and quite complex. Effectively, CC-0 simply doesn't work there
So, yeah, I really like the idea behind CC, but personally I wouldn't use it to any serious work.
Edit: also stadiums, but issues with building new stadiums are often caused by bureaucracy. Also the deals from bettong sites are not that great to be deciding factor of club can build a new stadium or not.
Also, perfectly playable at mobile (at least a couple of first monsters).
Also, I really appreciate that the ReadMe file doesn't try to sell this project as something more than it actually is - a buggy passion project. Such honesty is, I feel, relatively rare nowadays.
The article though, it's an interesting read, but I hoped for more technical details. It ends abruptly too, so I hope for a continuation.
Currently I'm playing through Cyberpunk 2077 and as usually I do almost all side content. I play it for months already, just an hour here and there. I don't mind it at all.
What's important for me the game doesn't waste my time on senseless, boring, repetitive activities. That way, even 30min of playthrough scratches the itch and feels fulfilling.