Unseelie
Joined 16 years ago
Joined 16 years ago
Really, we pay taxes, and taxes cover things like the aforementioned ambassadorial services. It is arguably doable that we could pay some other organization to do the same thing.
There's more such arguments, like suggestions that you need a nation to subsidize your health care or protect you from every day crime, but all of those are reasonably privatize-able as well.
Stack overflow's design isn't about making it fun, its about making the users collaborate into something that is easy and valuable to the population. The rules of a game in general aren't about making the games fun, they're about providing a framework for competition.
Of course, it makes no sense for the RIAA to starve its working musicians, but the ones who have stopped selling above margin?
That is, at the very basic level, what gamification is, its making an activity into an activity with specific measures of progress toward a goal, such that people can rank themselves (and we do).
This isn't a new or faddish idea, its an insight into how people act, and an attempt to use that bit of new understanding, as Atwood did, before being aware of the term, to engage users using what are called 'game mechanics' which are basically motivations outside of the actual reward structures of the activity. I suspect "engage your users" is moving into the much more targeted and practicable mode of "gamify your interface" rather than vice versa.
If you assume that for a portion of the people in the transcribing job, that the transcribing job was the best marginal fit, then some of them don't re-enter the job market. Others have to take a worse job. If they could have been in a better job, they likely would have been. So their employment has gotten worse. May be quality, may be compensation, may be available time. Something's worse for them.