Tremeschin
Joined 1 year ago
Karma
7
Submissions
6
Member since
Feb 26
Joined 1 year ago
There was a dev blog or two I couldn't find in Wayback except a YouTube video [3] on how they mapped the sphere to voxels. Not that one would notice much local effects at these scales (Flat Earth illusion), but Blocky Planet showcases the other end of the extremes, where Distant Horizons' curvature option or some other rounded world shaders out there could never achieve! (+Outer Wilds vibes)
[0]: https://github.com/RegrowthStudios
[1]: https://web.archive.org/web/20210416224527/https://www.seedo...
[2]: https://youtu.be/qCoyNH6y7CU?t=529 + at 9:23