Recent submissions

Comment · 22 hours ago
That's not even a recreation, it's just the leaked sources of the game recompiled to WASM, so I don't think their prompt would apply to this case.

I tried locally and Opus was willing to go ahead to rewrite a decompiled game into Rust. Wording changes its decisions a lot, when I say "rewrite it in Rust" it proceeds, when I say "recreate it in Rust" it refuses, probably because the prompt uses "recreation"

Comment · 1 day ago
Comment · 2 days ago
My point is that it seems extremely strange to do that when they have developers who use LLMs already contribute to the project. I feel like they'll either alienate people who are interested, or just not care to enforce their no-LLM policy.
Comment · 2 days ago
Plus some of the issues are clearly written with LLMs, and apparently there's an active contributor who has been using LLMs to translate comments and help with code - https://github.com/ZigEmbeddedGroup/microzig/pull/1087:

> Yeah we know you're working with an LLM. That is fine (imo), as long as you're not doing drive-by slop PRs. These have been rather good quality, and you've been testing on hardware (which is important)

So it feels odd for them to suddenly change from this (clearly working) setup.

Comment · 2 days ago
"No LLMs for finding bugs." I really don't get rules such as these, plus they're not really enforceable. There's a difference between using the LLM to write the bug report and using the LLM to find the bug (if you suspect there is one) to then report after manual checking, in human words.
Comment · 6 days ago
FWIW the gpu unlock ada repo doesn't pin to a driver version, Codex for me just compiled it, and it works with my 615.xx driver even though the fork is for 610.x. I think the repo just uses the firmware from that version. My GPU is 4070ti super.
Comment · 6 days ago
Yes, but you can get up to a 40-50% increase in some workloads even with the same power limit, and some cards have it locked anyway. I just felt like it was a litle misleading for you to mention the power in your original post, since the unlock works regardless of that.
Comment · 6 days ago
Comment · 6 days ago
> - you will need to run your card hotter than you might be comfortable with

Can you explain this one? On my GPU I didn't have to change the power limit. Obviously the card might spend more time at max power usage, but it's still within the limit.

Comment · 7 days ago
I've tested myself and the results are legit, this is incredible, even if a little risky (it relies on exploiting firmware): https://github.com/Zagitta/gpu-unlock/blob/main/docs/How%20A...

> Unfortunately for Nvidia the booter is vulnerable to a classic buffer overflow that writes straight into the stack which gives us the ability to execute code via Return Oriented Programming (ROP).

Repo for RTX 4090 and 4070 Ti Super: https://github.com/JustAResearcher/gpu-unlock-ada

Comment · 7 days ago
To be fair, some of the benchmarks they highlight might not represent the reality, for example they say:

> On Terminal-Bench 4.0, which evaluates coding agents on realistic, resource-constrained terminal tasks using strict task-specific tests, K3.1 Pro scores 65.7%, ahead of GPT-6 Astra (58.2%) and narrowly behind Claude Opus 5.5 (66.4%).

Now see https://preferencemodel.com/blog/terminal-bench-4-is-saturat...:

> Our biggest finding is that Terminal Bench 4 is closer to solved than its leaderboard suggests. In 41 of the 65 tasks we reviewed, models could do honest, correct work and still fail, because the grader checked a rule the instructions never clearly stated. We also caught frontier models cheating their way to full marks.

> With the same settings as on Harbor, Claude Sonnet 5.5 went from passing 62.8% of its attempts on these 65 tasks to 89.2%. The best score on Harbor's leaderboard for the same tasks is 65.8%, by Claude Opus 5.5.

Comment · 8 days ago
Slop summary of Google's own blog post
Comment · 12 days ago
I was quite sure they use the API pricing (by default) for open weight models that have official providers? Deepseek does have their own API.

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