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Comment · 3 months ago
Good question. I will tell it in an easy way

Like, see both Zed and Sylix start from similar places (Rust, not a VS Code fork, "editors feel bloated, let's rebuild"), but their goals diverge pretty quickly. Zed's original focus was on real-time collaborative editing — multiplayer, Google Docs for code, buttery smooth rendering. AI was added later on top of that. Sylix, on the other hand, is AI-first from day one — built around the Cursor version 2.0 style workflow (minimobs, parallel agents, Element browse) but on your own subscriptions or keys instead of locking you into one model. We're built on Monaco and the monaco-vscode API, natively in Rust, giving us much of VS Code's extension ecosystem without actually forking VS Code.

Comment · 3 months ago
Hey, I apologize for that—you're absolutely right.

I also realized that I didn’t introduce myself properly. My name is Sairaj Ambekar, but you can call me Saai. I’m 17 years old, a full-stack developer, and the co-founder of Sylix. We refrained from providing details on the About page because we weren't comfortable revealing our identities before we open-source the project. You were correct to point this out.

If you're interested, we will soon update the About page. After considering your feedback, I made several important changes.

Firstly, we removed the phrase “building in the open” because it didn’t accurately describe Sylix, which is currently closed-source. We plan to open-source it later when it's stable, as we mainly write the UI code ourselves for now. I want to be honest about its current status.

Secondly, we clarified the user numbers. It was misleading to state that we had "around 43 users" in one instance and "thousands" in another. We currently have about 43 early users who are using their own OpenCode or Claude API; however, most of them use DeepSeek, and that is now clearly stated.

Finally, we rewrote the About page to better reflect who is building Sylix, rather than relying on descriptions; more will be updated soon.

Comment · 3 months ago

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