RyLuke

Joined 15 years ago

Karma
380
Submissions
26
Member since
Oct 31
Website: https://ryanlucas.com
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Recent submissions

Comment · 2 years ago
Comment · 2 years ago
Comment · 3 years ago
Comment · 3 years ago
Comment · 3 years ago
https://statecharts.dev/ is a good place to start for an overview of how the statechart formalization works.

If you want to go straight to the source, David Harel's "Statecharts: A Visual Formalism for Complex Systems" published in 1987 is the original paper: https://www.inf.ed.ac.uk/teaching/courses/seoc/2005_2006/res...

Comment · 3 years ago
One of the developers here. Sketch.systems is about 5 years old and we haven't actively worked on since its release––but it's still used fairly regularly by folks and does the job it set out to do! If anything ever seems broken, reach out (our Twitter accounts are in the website footer) and we'll definitely take a look.
Comment · 3 years ago
Hey Stephen, I wrote the original article. Had no idea that MS actually tried to port the Ruby forms engine to the CLR—what a fun twist. Did it end up being too difficult technically, or were there other factors that killed it?
Comment · 3 years ago
Thanks, Michael! Finding your comments on HN about the design details of the original "Ruby" version of VB and VBX was part of my inspiration for writing this article in the first place. Your recollection of "firing an event" is my favorite kind of classic Silicon Valley story.
Comment · 8 years ago
If you're interested in this sort of thing (design-oriented IDEs targeting runtimes/frameworks), there are a few other similar tools:

+ Rightware Kanzi (https://www.rightware.com/kanzi)

+ DiSTI GL Studio (https://www.disti.com/user-interface/gl-studio/)

+ Altia (https://www.altia.com/)

Most of them have found niche markets in verticals like automotive/medical/embedded, where it's easier to just ship a runtime for the UI.

UI/UX designers working on the dominant platforms (web/mobile) have a lot of nostalgia for Flash--particularly the perceived ability to actually ship functioning product. There's no lack of new tools trying to improve on the status quo: drawing pictures of UI and throwing them over the wall for developers to figure out how to implement.

I suspect that we haven't seen the aforementioned IDEs become industry standard for a couple reasons:

+ They're by nature more difficult to use than drawing tools, often surfacing a lot of advanced parameters, state machines, and code

+ The variability in languages/frameworks/platforms inherent in web and native development make usable output a much harder problem than having everyone all-in on a single framework/runtime

Comment · 8 years ago
The demos and engine are free to use and modify for non-commercial use right now. The repo is here: https://github.com/lynaghk/subform-layout

The happy path issue is definitely one of the big pain points in the "designer throws mockups over the wall" workflow. Simulation of the production medium in the visual design tool can help a bit, but the real solution is to get designers working in the production medium. That's easier said than done, of course. (And ultimately more of an organizational/practice issue than a tooling one.)

Comment · 8 years ago
Thanks, Nick. You're not the first person to mention this, we'll take a crack at reworking it. ;)

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