Recent submissions

Comment · 13 years ago
Thanks ! According to my wife who is english to french translator - which helps me a lot to check my writing - my english is not so good ;-) But I believe it is enough to explain clearly what I want to say
Comment · 13 years ago
I've never heard about this. Some apps have a lot of "fake" 5-stars rating and are not performing very well...
Comment · 13 years ago
I support all ios device (but you need at least ios5.1).
Comment · 13 years ago
No.It would be very hard to succeed, I believe. My brand is only known in the educational space. But sometimes I really like to create a game :-)
Comment · 13 years ago
It is a big discussion in the Montessori community. Some montessorian love my apps, some wants kids to play only with wood objects... Nobody knows what would think Maria Montessori but since she was an innovator, I think she would be open-minded and uses all the tools that can help kids to learn. If you check my last app about tracing letters, the sense of touch coming from the sand paper has been replaced with sound (another sense). Anyway, I say it again: the iPad is just another tool, it does not replace all the existing materials.
Comment · 13 years ago
it really depends on your skills. Coding is one thing. Designing is another and graphics and third one. If you are weak in one, you should get help... I'm good in coding and designing but I'm not so good in graphics and for some graphical tasks I outsource, and always ask for feedback about the graphics I do. Of course I forget a very important one skill : marketing !
Comment · 13 years ago
Yes I would say that.

Merci!

Comment · 13 years ago
If you put all EU markets together I think you've got something as big as the US (although one would need some figures to prove that). Now the issue is that you need to market in each country and in a different language. In addition, it is very complex to localize an if you do a literacy app - language, culture, way of learning, testing with teacher, etc... I don't know the size of the Russia market but I think it is the 10th if I remember well just after France (also to check on reports like Distimo's)
Comment · 13 years ago
Nice feedback on Android market (yes the issue is that I sold mostly on tablet). I don't agree about cloning - what is difficult is to have a good/large user base and being featured. Cloning will not help you a lot for that. Gaming the app store (at least the ios app store) is not easy at all (or very expensive and not applicable for this kind of app). I don't think the trick you describe would work.
Comment · 13 years ago
it's Acapela. it's impossible to build your own text to speech engine if you want quality - it's years of R&D to have a very good one.
Comment · 13 years ago
kid's game market (not "purely" educational) is more competitive, and you have to fight with big players like toca boca/disney/nickelodeon. So you have to innovate even more. I've seen great apps disapearing from the charts in 2 weeks. Did you try free with not consumable IAP ? Did you try to work on your keywords ?
Comment · 13 years ago
Thanks ! Yes it's not a secret that the best way to market app is word of mouth but the issue is really to get a large user base so that it works. Happy to read that you play with your kids with my apps - I'm always thinking about that when I do an app because it is very important for me.

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