Peroni
Joined 16 years ago
Joined 16 years ago
>From my admittedly anecdotal and narrow point of view, once you clear a baseline of competence, your willingness to do the work takes you much further than knowing a bit more.
From my own, 15+ years of experience focusing entirely on this problem, point of view, I can't emphasise enough how much I agree with this principle. Finding people who are technically capable of doing the job isn't hard. Finding people who can do the job well, that actively make doing the job more rewarding is much more difficult and no technical assessment on earth can screen for that.
>Nobody should burn tokens for a company that hasn’t had a proper conversation with them yet.
PREACH! This same sentiment applies to all tasks that you expect candidates to do during an interview process. If you want them to put in the work, get buy in first. You get that buy in by having conversations with them and helping them understand why they should care about your company and your opportunity in the first place.
I honestly have no notes on this post other than to encourage you to hold on to your current way of approaching the problem because I promise you, you are absolutely on the right track!
The measure should always be the quality of a solution a candidate produces in response to a problem, not how they got to the solution. If you want to dive into the 'how' then what you're actually measuring is communication, something AI is still pretty bad at.
The point of going to the gym isn't to make it easier to lift heavy things at work, it's for self-improvement.
>The writing assignments I give my students are gym tasks, not work tasks... I assign them because the very act of writing, which includes thinking and outlining and drafting and editing, making and criticizing and revising arguments, will help develop the critical thinking skills they will need in their future careers.
I'm sorry but why are we assuming that any of those things are 'critical' skills? I think there's already a strong argument that the need for those skills in the workplace are declining.
Location - Assuming you're not based somewhere obscure, there'll be endless compensation reports, benchmarks, glassdoor data, etc available as a starting point.
Growth stage - How you compensate people when there are three people in the company is immensely different to when there are 20 people, 120 people, 500 people, etc. Equity is more important at the earlier stages but with everything going on in the world, don't assume equity alone will be sufficient to win people over.
Product industry - Some of this is location specific but different product industries pay different premiums. In the UK for example, FinTech pays more than most areas of tech, gaming pays less than most.
Funding - If you're sitting on a ridiculous amount of funding, then you need to lean into paying as far above average as possible. One thing that doesn't and probably never will change is that the more you pay people, the easier it is to hire. Obviously the less funding you have, the less you have to spend on comp but see my point above in growth stage.
It's difficult to put much value in your personal projects without some form of social or commercial validation. Essentially, personal projects that aren't being used by anyone but you hold little to no value in terms of resume content.
Formerly VP People & Talent @ Permutive (YC S14)
I created Talent Stuff to help startups reduce the complexity, time, and costs of hiring impactful leaders: https://www.talentstuff.com/
Host & organiser of Hacker News London
stevie [at] talentstuff.com