PabloOsinaga
Joined 15 years ago
Joined 15 years ago
Those packages are from the universe repo, which includes ~23,000 packages that historically have been best effort maintained (unlike the main repository with ~2,300 packages that have guaranteed maintenance).
Ubuntu continues providing guaranteed maintenance for the main repo for free as it always have.
Now they are adding additional maintenance guarantees for 23,000 packages (which is a positive addition IMO), and making that available via Ububntu Pro
You can opt to not use Ubuntu Pro and you would continue getting the same guarantees as you were getting from Universe as before (which largely tracks Debian)
More details here in the "What's new with the Ubuntu Pro plan" section of https://ubuntu.com/pro
[1]NOTE: Most of the latency is actually in the audio processing components (internal audio device, driver and application buffers). There is some specialized hardware that minimizes this latency, making it work well across <200miles distance (or so). After that, speed of light + internet router buffers add way too much latency and it starts to not work so well.
Since our initial focused segment is big enough for us to get traction, we are not currently focused on expanding, but we will do so in the future and asking ourselves/our users the questions you suggest seems to be a good idea.
When you say applying it to a wider audience do you mean (i) to people who are not musicians or (ii) to musicians not in our focus segment ( e.g., people who play less frequently/more casually)
(1) COMMUNITY FEATURES: Each user has a profile, you can follow/be followed, there is a news-feed, etc. The "posts" are exclusively music collabs, so you stay up to date on collabs your Bandhub friends are making, what's new, etc; you can comment and so on. You can search for collabs ( e.g., artists/styles/etc ) and create/share playlists. Also, there are interest groups ( e.g., "punk rock style covers" ). And there are added features specific to music collaboration ( e.g., "my list of collabs to participate" )
(2) THE MUSIC COLLABORATION SOFTWARE: There are two parts to it
(a) A collaborative GarageBand with video. When you open a collab in "STUDIO MODE" you get to a web-based multitrack audio/video editor - with many of the features of a DAW, but way simpler to digest. You can send/receive individual audio-video tracks, set the audio mix, enhance it with effects, determine which tracks stay/go, etc.
(b) Bandhub Recording App: when you want to record a part (called 'tracks') for a collab (e.g., the bass part), you use our Bandhub Recording App ( native app available for PC and Mac ). You connect your mic or instrument to the computer and using the computer's webacam you record audio+video through it. While recoding, you will hear the other parts of the collab (e.g., the drums and guitar) as backing tracks so you can play on top of them and stay in sync. When you are done, the track gets inserted in the collab in draft mode. You don't have to edit timelines for synchronization or use complex audio/video editing software at all. It's actually super super easy to use.
Here are a few screenshots:
collab "post": http://i.imgur.com/2nmc5J1.png
studio mode: http://i.imgur.com/VEKqHKe.png
news-feed: http://i.imgur.com/d2aytQH.png
Recoding App: http://i.imgur.com/xhbc3Xo.png
Another important aspect is that the collaboration happens asynchronously. A lot of the frustration with forming bands is the synchronous nature of it. (1) all have to be together at the same time in the same place (which we know is very hard to do since people have their own schedules/priorities) and (2) all musicians have to actually perform perfectly in sync at once - any minimal screw up by just one of the band members and you have to start over. It's very frustrating. Asynchronicity solves those 2 problems.
For revenue, we have a freemium model, users subscribe to Bandhub Pro and get additional features.