NegatioN
Joined 11 years ago
Joined 11 years ago
The streaming issue is another matter though :/
It does make me reflect on this piece I wrote 9(!!) years ago though, which hasn't completely materialized. I think I'm due for a re-alignment of priorities.
For example: I'm excited to see how trade wars with the world turns out for the US, but I'm not sure it's a guaranteed win.
I recommend everyone interested in Dune to take a look at Jodorowsky's Dune [0], the documentary which explains how they did the preproduction of Dune, and pitched it to the studios. All the deals eventually fell through, but the pitch decks circulated all the studios for years afterwards, and inspired countless other movie makers.
The best things about the new Dune installments imo is the art, but all, or most of it feels like copy pasted ideas from what came before them. CGI is a huge asset to actually get it working though.
Maybe there are other substitute sugars out there which work well at low temperatures?
However I'm worried some countries seem to be throwing the baby out with the bathwater.
There are many things that are easier to learn with computers/screens than without as well, they just need to fit the medium. [0]
Intended as a reply, but the comment got deleted, so I might as well include it here:
The article [0] is focused on homeschooling, so the exact points listed there doesn't necessarily have a leg up on traditional media (implying you're in the right environment to facilitate learning these skills well without computers, which I don't think most kids are).
One off-hand example [where screens can be better than a book], would probably be using simulations to assist in learning physics, instead of just solving the equation on a page. Things where interactivity sets the learning in better context than a book probably would.
I'm also very excited to try teaching our child math using apps like DragonBox, which seems to allow for much easier visualization of how to solve equations than I got at school. [1]
This change of not needing ML engineers is not so much about the models, as it is about easy API access for how to finetune a model, it seems to me?
Of course it's great that the models have advanced and become better, and more robust though.
Tom wanted elaborate lore and story-telling, while the rest wanted to make the game experience what the player connected to. The instant reaction to your input, seeing your bad-ass character (and by extension yourself) inflict awesome damage on the world.
This to me is more of a conflict of _what_ the player should connect to, as opposed to not wanting the player to connect at all.
What you're writing should naturally lead to the conclusion that working for Google, Meta, Verizon, AT&T etc are all in the category of companies one shouldn't strive to use their hard earned talents for. For some reason I cannot fathom, you seem to land on the idea that Palantir is okay, because all these others somehow have snuck under the radar of many people?
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