Recent submissions

Comment · 9 years ago
After a year of programming with Go I have noticed that I, an old C++ programmer, have the reflex to decompose a program in terms of interacting data structures (objects) which encapsulate their behavior. I programmed like that in Go in the beginning. But when I looked at other Go code and especially the std lib code which is easily accessible, I was always amazed at the simplicity of the code. Now I try to write simple programs and this is hard after years of C++ programming.

I don't know if there is a term for Go like programming. I'm tempted to call it minimalism. It may be uncomfortable for people coming from classical programming, but the simplicity of the language and the code is a clear win in the long run.

Comment · 10 years ago
It is just demo to get a presentation of animation possibilities, it's up to user to define animation behavior.
Comment · 10 years ago
Thank you for contribution. This definitely a good idea which I will take into account for next releases.
Comment · 10 years ago
Exactly, that was I meant :)
Comment · 10 years ago
Thank you, it is simply one of the most useful comments I (as developer) have for the moment. I will look forward to get a clue how to provide accessibility features in the next releases. Shame on me but this was exactly that feature I completely missed off.

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