MegaLeon
Joined 12 years ago
Joined 12 years ago
The skyboxes were rendered as well as meshes and then shaded, and they still hold up today from an artistic point of view: https://imgur.com/gallery/vocZw
I'm curious to hear about your future plans for monetization? Premium blocks? Concurrent sites creation limit?
I can also see that right now the project is cached in the browser session. Any plans to have import/export of project files in order to better manage several projects at once? Or a desktop version?
- I've got several android apps at https://play.google.com/store/apps/developer?id=leoncvlt. together they bring in about £80 a month. One of them, however, was recently picked as 'editor's choice' by google and this month alone brought in £600, hopefully it keeps some of that steam.
- Built https://cosflowy.com/ in the last year, my biggest project to date which ironically brings in the least, just enough to pay for server costs. Need to do more marketing work, but I find it twice as tiring than actual development itself.
Lots of small things but no golden bullets yet. I'll keep trying!
Has a few extra features like being able to see different visualisation methods and how basic colour correction influences those - also animates the visualisation while going through the image
Realluy caught me off-guard because I used both the starry sky and the monalisa painting back in the days as well!
The only nitpick I have is that when the story is a text post without a url, the story link links to itself. Can we have it linking to the correct HN thread?
I also wrote a book [2] about game development in Haxe, and self-published it on gumroad. That brings anything from £40 to £150 a month.
[1]https://play.google.com/store/apps/developer?id=leoncvlt&hl=... [2] http://discover-haxeflixel.com/