Recent submissions

Comment · 10 years ago
I see a lot of numbers about 'new single-family houses.' What population do you think is living in a building that fits that description?

According to the 2010 U.S. census, ~80% of the population lives in an urban area, and all projections hold that share to have increased. That's 80+% of the US population that is living in non-single-family buildings, many of which are being remodeled to support greater population density and smaller individual units.

Comment · 10 years ago
How does this kind of writing still make it to publication? This isn't about generational shifts, changing aesthetics, or trends in home layout. This is about falling wages, soaring costs of living in urban areas, and a decrease in QoL for the purportedly-mobile section of the working class that is the implicit subject of this article.

Portraying this as being a decision of taste rather than necessity is misleading. Very few people are willingly choosing to have less rooms in their house; our grand paring-down is the result of tight belts and empty wallets, not a nod to minimalist aesthetics.

Comment · 10 years ago
Jobs at design firms, 'creative studios,' those sorts of things. WebGL more than Unity, but definitely both. Part of it seems to be the result of a big VR/AR push, going off of the job descriptions. This is all inference, though.
Comment · 10 years ago
Yeah, sorry, didn't mean to come off like I was denigrating other bootcampers for wanting to make money. Just meant that I didn't get into developing for the gold rush—that I care about the work itself.

And thanks for the advice! Building small things sounds good; I should set some goalposts for myself to that end.

Comment · 10 years ago
Thanks for your thoughts! And for your offer to talk—I'll absolutely take you up on that.

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