Globz
Joined 13 years ago
Joined 13 years ago
here’s the tool: https://github.com/globz/witchesbrew
and here’s a grimoire which manage everything related to my emacs config and dependencies:
Video games are always good in moderation and there are definitely some great games for kids, exploring with him when searching for a new game will teach you a lot about about why he’s drawn to such and such game and this way you may be able to find other hobbies outside of gaming which are related to his interests.
We are the ones who needs to be saved not the planet.
This kind of thinking is really scary.
In “recent” years I played Darkfall Online and Mortal Online which are very rooted in the early days of persistant virtual world ala UO but sadly they both failed to keep an healthy population.
Have you tried Mortal Online 2? the game just came out and is a true successor to UO in many ways, sadly they had massive problems scaling the game so they had to mirror the main persistent world and added 4 instances of the main world to cope with the demand. The vision is to have a one big persistent world with no instance/loading screen and keep adding more and more continents to spread out the population.
If you liked playing UO I recommend you check it out, its a unique gaming experience which may sadly go extinct in the future!
https://github.com/webyrd/quines/blob/master/pmatch.scm
I have to agree, this like rank #1 in my book!
You can control everything remotely with nerves-hub, push update, debug etc. Remember you only have to burn the image once, then its all update from here.
You can build a poncho application where everything is side-by-side, lets say you have your app-firmware (you build image from this), then you build separate app-ui, app-logic, app-whatever etc. and simply hard code the path as dependencies in app-firmware and each app has their own configuration.
Everything will be bundled into a single image and protects you from things leaking in from the sides rather than from above.
kittybomber.com