Recent submissions

Comment · 4 months ago
For sure, and I think most people would agree with this. However, I also think most people treat it differently when it is someone so high up because they have a lot of control and, more importantly, accumulate a large part of the profit.

I don't think you should not be allowed to have strong political opinions in such a position. I just think that in this case, it is very dangerous to express so much support for them in such a public way. I say this because (from my perspective at least) a large part of Mullvad's "competitive advantage" is their brand image, and it just feels that a link to controversial politics probably does more harm than good to this brand image.

Comment · 4 months ago
Really cool to see work progressing on this! It would be awesome to one day be able to use Zig for serious shader work
Comment · 5 months ago
Fair enough. I was referring to the GUI framework space in general, not specifically for Zig
Comment · 5 months ago
At first I was very excited about this project. After reading the comments, I'm now deeply saddened by it... Given how much competition there already is in the GUI framework space, it's very difficult to see why something hastily thrown together by AI would get much traction. To really make an impact in this space, I think we'll need to see something thoughtfully designed that really tries to innovate in some profound way rather than just being more of the same
Comment · 5 months ago
Very interesting write-up, thank you! I never really considered that compilers can also use asserts to improve performance, but it does make sense.
Comment · 5 months ago
This seems like a very positive move to me. It makes it clear what Zig days are about so people know what to expect. There are 1000s of other events for people who want to build with LLMs so it's nice to have some recourse for those who still want to code by hand
Comment · 5 months ago
I'm very excited about the future of Zig! I really love the conservative and measured approach they are taking. Unlike many others these days, they appear to prioritise doing things right over simply going as fast as possible and trying to grab as much attention as possible.
Comment · 5 months ago
Thanks for sharing, it's very informative!
Comment · 5 months ago
Yeah it seems pretty insane to use a vibe-coded storage engine unless you had no other option
Comment · 5 months ago
Nice and clean, I like it!
Comment · 5 months ago
This talk introduces Litterbox. If you're developing on Linux and you're looking for some protection from supply chain attacks and/or rogue coding agents, this might be the solution you're looking for!
Comment · 7 months ago
Ah, I guess I should have seen this one coming :)
Comment · 7 months ago
Oh wow, this looks nicely done! It's also nice that it's cross platform. I've done something similar with https://github.com/Gerharddc/litterbox which takes things a bit further by allowing you to easily sandbox your entire development environment (i.e. IDE and everything) using containers. Unfortunately I have not gotten around to the network sandboxing part though, that seems very tricky to get useful without being too "annoying".
Comment · 8 months ago
TL;DR: I'm using https://github.com/Gerharddc/litterbox to sandbox all my development these days and have now managed to get the ROCm variant of PyTorch running with GPU access inside a Litterbox. If you'd like to see the details of how to achieve that, this post is for you!

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