Recent submissions

Comment · 2 years ago
This is entirely typical of especially VB scripts. When I was a software engineer for a Fortune-20 company, I spent more time debugging (and trying to normalize, though that met with mixed levels of resistance) VB applets than anything else.
Comment · 2 years ago
The initial roll out for Industrial Annihilation was really janky. With Planetary Annihilation, they did the Kickstarter thing and it worked pretty well (if I recall correctly, it was the highest grossing Kickstarter of all time at that point). With Industrial Annihilation, they revealed it as an investment platform for wealthy stockholders. Absolutely no options for people who wanted to support it but were either not ridiculously wealthy or just didn't want to own stock in the company.
Comment · 2 years ago
Determining liability is actually quite simple and straightforward in this case. Making it stick, however, will turn out to be very complex.
Comment · 2 years ago
I spent so many hours with POV-Ray when I was younger, rendering LEGO models I had made with MLCAD.

Some of those renders even found their way into a project I did in school for CAD class.

Comment · 2 years ago
Microsoft have consistently pushed the idea that they own your computer, and are merely leasing it to you, for decades.
Comment · 2 years ago
A rushed product pushed out before it's ready is a very small price to pay in the endless race for ever increasing profits. The tech companies who "really should know better" do know better. It just isn't something they care about or prioritize at all.
Comment · 2 years ago
In my experience at $OLDJOB, working under Scrum, there were two types of user stories that came in. The first would be issues from the QA team that absolutely had to be fixed. The other were commands from On High that absolutely had to be implemented.

Not much room for compromise (from the story, at least) in either case.

Comment · 2 years ago
Honestly, my first thought was that this might be the kick of the pants the general Linux community needs to close ranks and actually solve some of the longstanding usability issues it faces (amongst the general populace).
Comment · 2 years ago
What brand/model is it?
Comment · 2 years ago
Comment · 2 years ago
Would this be the logical extrapolation of the "it's not the destination, but the journey to get there" mindset?
Comment · 2 years ago
Do you mean NanaZip?
Comment · 2 years ago
Or the irreplacable trinket that your aging grandmother sent you.
Comment · 2 years ago
Vi(m) has had a bad reputation for abstruseness for so long that it's become enshrined in meme culture, and nowadays it's unlikely that sites like this are created out of any legitimate frustration or difficulty.

What I don't get is why did this reputation arise in the first place? The mnemonic for quitting Vi* is actually quite straightforward, and makes a lot of sense if you put the five seconds into understanding the modal model being used, whereas the Other Editor has a complex and unintuitive chorded sequence that I can quite literally never remember, no matter how many times I look it up. Is it control+alt? One sequence or two? Was it 'x' for "exit", or 'q' for "quit", or something else entirely? Why is it so difficult to navigate the documentation? The mind boggles.

Comment · 3 years ago
I have fond memories of creating LEGO CAD models and running them through POV-Ray for hours on end to turn them into gorgeous renders.

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