Recent submissions

Comment · 2 months ago
What's the problem, really? Given the direction the U.S. has been heading in recent years, I wonder what really sets it apart from China. Europe needs to maintain an equal distance from both the U.S. and China.
Comment · 3 months ago
I'm afraid you'll need to look up "Habsburg" yourself.
Comment · 6 months ago
Skype is missing?
Comment · 7 months ago
Good point and it's actually worse than that : the thinking tokens aren't affected by this at all (the model still reasons normally internally). Only the visible output that gets compressed into caveman... and maybe the model actually need more thinking tokens to figure out how to rephrase its answer into caveman style
Comment · 7 months ago
Okay, I didn't know that
Comment · 7 months ago
I don't play it much anymore, but I used to be a heavy player: the latency isn't 50 ms on GeForce Now (with a French connection, which is pretty good).
Comment · 7 months ago
That's true, I'm not saying it comes without trade-offs. But in return you get a perfectly consistent and physically accurate simulation. It would mostly be expensive, I think, but it's technically feasible (services like Shadow or GeForce Now already demonstrate that).
Comment · 7 months ago
Wouldn't it have been simpler (even if technically heavy) to host the game on a single machine and just stream each player's camera? That way all the physics would be computed in real time on one computer, and each player would just receive a different video stream.
Comment · 7 months ago
Comment · 9 months ago
I couldn't express this clearly in English with my current level, so the LLM interpreted my idea and expanded on it for me.

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