CameronBanga
Joined 16 years ago
Joined 16 years ago
Here are some screenshots from getting my own app compiled, if anyone is interested:
https://bsky.app/profile/cameronbanga.com/post/3mvsrxk5q7b2j
https://bsky.app/profile/cameronbanga.com/post/3mvss5wmxej2l
It's clear that it is the future. But there's still some steps between where Apple is at with it today, and where it needs to be in order to be a mainstream product. I would look and see if you can find one used either in the local market, or via a short trip if possible.
https://apps.apple.com/us/app/skyscraper-for-bluesky/id67541...
Been a side project for a few months, as I wasn't enjoying the official client, and wanted something that fit my particular tastes (scroll position permanence, greater emphasis on hashtags, support for Shortcuts, and a more iOS-native look and feel).
Launched 3 weeks today, and already nearing 100 subscribers (nearly all annual, but month-to-month also available). Been very fun seeing users start using the app each and every day!
I've been working in the mobile space since 2009, though primarily as a designer and then product manager. I work in kinda a hybrid engineering/PM job now, and have never been a particularly strong programmer. I definitely wouldn't have thought I could make something with that polish, let alone in 3 months.
That code base is ~98% Claude code.
- Skyscraper, an iOS native app for Bluesky with focus on Liquid Glass UI. Launching hopefully in a ~week, and TestFlight available at https://testflight.apple.com/join/RRvk14ks
Then also working on a website/web tool that does the following: - A keyword/term notification service that observes the Bluesky Jetstream for usages of the term and sends email alerts.
- Provides an HTML/JSON backup archive of any Bluesky account. Quick way to archive popular accounts, politicians, public figures, etc.
- Trending Hashtag lists, to see what is trending the last hour, day, week, and month.
The web services all are available at: https://api.getskyscraper.com/tools/
It seems much more likely that the driver here was to produce a UI that was resource intensive and hard to replicate unless you control the processors that go into your devices as well as the entire graphics processing stack that sits above that as well. It seems created to flaunt the concept of "go ahead and try to copy this" to Google and Microsoft.
Another constraint of a technical book that I didn't see mentioned here was that time almost has to be very limited during the writing process. I worked on a couple mobile development/design books, and an iOS 18 programming and design guide is worthless after Apple announced Liquid Glass last summer. At 2+ years into the project and seemingly only 1/3rd complete, the publisher really needs to be sure the content will still be relevant after released.
My email is [email protected].