BanazirGalbasi
Joined 8 years ago
Joined 8 years ago
I remember people hated on Reach because it didn't follow Chief and they added all the gadgets, then people hated 4 because of the weird undersuit Chief wore and a bunch of other nitpicks. Infinite has been hated for a slew of other reasons, but now Reach is considered good and 4 has a rising reputation. It seems to me that PvP players and story players have two extremely different outlooks on where the games went wrong, but at least we agree on one thing - keeping 5/Guardians on Xbox only was stupid (I still haven't played it).
In college, I interviewed with two different local companies that had internships that would continue as part-time positions during the year. Both interviews went well and I felt that the interaction was positive overall. I was confident that I would at least have a good shot at each position after the interview. Both companies ghosted me.
For someone just developing their career and who was excited to work with actual professional companies (instead of the minimum-wage jobs offered to most students), that was kind of a big deal. Looking back, I'm pretty sure that's what really instilled a lot of the cynicism toward interviews I carried even after getting an internship and graduating into a full-time sysadmin position. I honestly got lucky getting the position I did, and I think without that success my cynical view would have spiraled downward.
> Getting ghosted is part of life.
The argument is that it shouldn't be. Responses like yours when people express hope that things can change is just digging your feet in because you think that other people have to deal with the same hardships you did. Everyone acknowledges that getting ghosted sucks, so maybe having a bit of empathy and sending something, even an automated message, should be encouraged more.
I agree that the law seems to validate the viewpoint, but I disagree that it's a common one, nor that you should have had to spend time building that trust.
You can, you just have to explicitly assign something to a[0]. Lua doesn't have real arrays, just tables. You have to do it for every table you use/define though, so if you mean "toggle" as in change the default behavior everywhere then I believe you are correct.
I have a friend with a heart condition, prior to surgery he couldn't even walk 100 ft or stand for more than a minute. He put on significant weight, partially due to lifestyle changes when his heart was failing. Now he _has_ to walk a lot to strengthen his heart again, and he's working on his diet to lose weight as a whole separate component. The walking has nothing to do with weight loss for him, it's purely about strength. I think a lot of people fail to make any kind of distinction there, and they just think of exercise as a way to lose weight.