Recent submissions

Comment · 3 months ago
> Looks pretty though.

Does it though? Somehow Nolan made the mediterranean climate and Aegean sea look like washed out coast of Scotland or something. What's with the Hollywood's attack on color lately?

Comment · 1 year ago
Comment · 2 years ago
Comment · 2 years ago
Comment · 2 years ago
You might be interested in: https://github.com/ShieldBattery/ShieldBattery

It's a project that few of us started almost a decade ago to ensure the longevity of this game. We don't try to emulate Battle.net at all, but instead we take only the gameplay itself and reimplement everything else ourselves.

It's a work in progress, so please let us know what you'd like to see in there that's currently missing if you do check it out.

Comment · 2 years ago
Any codebase that I had complete control over.

No, but more seriously, I've found that familiarity with the codebase is more important than having it be perfectly engineered. Once you're really familiar with the codebase, you know where dragons be, and you can make changes more easily. And God (PM) forbid, if you ever find yourself with some extra free time you might even reduce the size of dragons over time.

This brings me to my final point. Any codebase that I really enjoyed working with was the one that was constantly evolving. I don't mean rewriting everything from scratch every few months, but as long as I have permission (and time) to refactor the things that have been bothering me for months as patterns emerge, I'm a happy bee.

Comment · 2 years ago
Isn't this only true if there is no physical infinity? I know it's-turtles-all-the-way-down is impossible for our brains to comprehend, but causality breaks down when infinities are involved. Another thing is that if space-and-time itself was born at some point (as they say), then talking about "before" and causality doesn't make any sense either.

But yeah, to your point, thinking that there was never "nothing", and that there always was "something" is equally mindblowing.

Comment · 3 years ago
That is closer, but it's also not exactly correct. Now that I think about it, I don't think the English language has any sound where the letter "c" is used as it's pronounced in Croatian language. For example, the word "points" has the "ts" sound which is phonetically closest to the letter "c", but the the letter "c" is much sharper and shorter.

Edit: just as I wrote that, a word popped into my head which has almost the same "c" sound: Pizza. The "zz" sound, if you can call it that, is closer to the "c" letter phonetically than "ts". So Rimac would be pronounced something like Reemazz.

Comment · 3 years ago
Comment · 3 years ago
1 Reason Why Current Music Doesn't Suck:

- I like it

More seriously, I've been listening a lot to the mainstream pop songs on the radio during my car commute, and I don't know which carefully crafted formulas and laboratories those songs come from, but they're in sync with what my brain perceives as "good music" quite incredibly.

I genuinely enjoy listening to them.

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