0xbkt
Joined 7 years ago
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Member since
Dec 21
Joined 7 years ago
Sounds like a use case for Cadence/Temporal-style fault-oblivious stateful execution with workflows. At last job, we did Unreal Engine deployments with pixel streaming at scale on a huge fleet of GPU servers, and the way we could persist execution state so hassle-free that the code would magically resume at the line right where it got interrupted was so astounding.
Yes, it seems: https://torrentfreak.com/ovpn-wins-court-battle-after-pirate...
[0] https://developers.cloudflare.com/workers/runtime-apis/reque...
GitHub: github.com/berkant
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