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Comment by agapos

As I know, it went something like this:

-Both wanted x86 for better usability (PS3 Cell was a hard-to-tame beast for many devs, ARM not strong enough)

-Intel was not interested in manufacturing semi-custom chips

-Nvidia simply did not have x86 licenses

-AMD was left as the only option

Of course other things also factored in the big picture, profit margins for example, but those are more known.

parent agapos 11 years ago

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