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Comment by greggman

Thanks for the feedback. I addressed my 2d point here

http://webglfundamentals.org/webgl/lessons/webgl-2d-vs-3d-li...

TL;DR OpenGL 1.0 is a 3D library because you can give it 3d data and will draw a 3D with no 3D knowledge on your part. WebGL is not a 3D library because you have supply the 3D knowledge.

Arguably it would have been better to say WebGL is a rasterization library that has some features that make it good for rasterizing 3d. If you think about it though it is, by no reasonable definition, a 3D library.

As for any other issues patches and suggestions welcome.

parent greggman 11 years ago

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