They should have called it clay (you know, model stuff, like with clay ;); the first thing I thought of was http://www.cray.com supercomputers. Maybe that was intentional.
After browsing the source, it seems they are using Java2D primitives, specifically BufferedImage to do textures and shaders. I wonder if this project could use JOGL bindings...
EDIT: btw, I meant to say that this looks pretty badass
After browsing the source, it seems they are using Java2D primitives, specifically BufferedImage to do textures and shaders. I wonder if this project could use JOGL bindings...
EDIT: btw, I meant to say that this looks pretty badass