Comment

Comment by cowlevel

Startup idea: ultra low latency LCDs.

You probably can't avoid the time it takes for the pixel to physically change (~1 frame) but you can avoid all intermediate framebuffers by careful timing synchronization. E.g. when scaling, don't buffer a frame at a time, just a line.

parent cowlevel 4 days ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton