Comment

Comment by haspok

Running Crystal Dream 2 on a 386 was just as impressive as running those border-removing, cycle-counting C64 demos. Hardware was not fixed on the PC, but upgrades were mostly about improving quality without losing any of the original charm (Gravis Ultrasound FTW!), like a 40MHz 386 was only marginally faster than a 33MHz, and that just allowed you a few more FPS in Doom.

The standard VGA resolution fit a full screen in a single 64KB segment nicely, you had many colors but not limitless, so I would argue that this was really the golden era of the demoscene. Partly because almost anyone could do some kind of a short demo that was still enjoyable to watch, and did not require the insane amount of cycle-counting and optimization and planning that the C64 does.

parent haspok 26 days ago

No comments yet

Be the first to share your thoughts.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton