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Comment by bpicolo

Their new game, Dragonwilds, has been very successful. Jagex leadership today is not the same as Jagex leadership 10 years ago.

If anything, they're one of the first companies proving that getting away from gatcha/pay-to-win/pay-for-aesthetic/seasonal mechanics can be a good business decision in 2026, where there are many, many gamers who care about earned power (and earned aesthetic) and no longer want to be on a seasonal loot/rating treadmill.

For me, that's personal and I'm happy about it. I've played MMORPGs my whole life, really the only genre I'm interested in. Everquest, EQ2, GW, WoW (and many xpacs), OSRS, etc. Other than OSRS more recently, I've felt left behind for many, many years now. I want to play games where the journey is the point, and where earning what you have is fundamental.

WoW Forever, which in terms of player numbers is looking to be Blizzard's most successful move in over a decade, is coming largely due to the trail blazed by OSRS and the Jagex team.

parent bpicolo 27 days ago

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