I have used a lot of systems, and inside them a lot of programs (I make design choices for a living, even if they are at a lower level, UX and intuitiveness exists also in libraries). I was comparing Mac OS to GNOME and not to Windows because Windows is almost the same as Mac OS relative to my point, just worse.
It being different is a fair point, and when designing a system you always make tradeoffs; what I feel is that Apple tradeoffs and design goals are slowly turning more toward additional monetization after you buy the product than focusing on the product per se.
It being different is a fair point, and when designing a system you always make tradeoffs; what I feel is that Apple tradeoffs and design goals are slowly turning more toward additional monetization after you buy the product than focusing on the product per se.