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Comment by tialaramex

This has a section on Object Safety, I checked and the article was written this week, but "Object Safety" is a confusing name for this idea, and so for a little while now Rust calls this idea "dyn compatibility" because the most important thing you're getting if a trait is "dyn compatible" is that you can use "dyn Trait" - https://doc.rust-lang.org/1.98.1/reference/items/traits.html...

That link more comprehensively explains the rules too.

[Edit: Realized the end of the article explains this, the author began writing it months ago, likely before they read about the improved "dyn compatibility" naming]

parent tialaramex 1 month ago

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