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Comment by matheusmoreira

Never forget the risks of trusting game companies with this sort of access to your machine.

https://www.vice.com/en/article/fs-labs-flight-simulator-pas...

Company decides to "catch pirates" as though it was police. Ships a browser stealer to consumers and exfiltrates data via unencrypted channels.

https://old.reddit.com/r/Asmongold/comments/1cibw9r/valorant...

https://www.unknowncheats.me/forum/anti-cheat-bypass/634974-...

Covertly screenshots your screen and sends the image to their servers.

https://www.theregister.com/2016/09/23/capcom_street_fighter...

https://twitter.com/TheWack0lian/status/779397840762245124

https://fuzzysecurity.com/tutorials/28.html

https://github.com/FuzzySecurity/Capcom-Rootkit

Yes, a literal privilege escalation as a service "anticheat" driver.

Trusting these companies is insane.

Every video game you install is untrusted proprietary software that assumes you are a potential cheater and criminal. They are pretty much guaranteed to act adversarially to you. Video games should be sandboxed and virtualized to the fullest possible extent so that they can access nothing on the real system and ideally not even be able to touch each other. We really don't need kernel level anticheat complaining about virtualization.

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