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Comment by rimmontrieu

For more context, I've developed over 200 games[0] using libGDX and threejs. I've learnt so much from working with code-oriented frameworks that are closer to the system APIs. I can never imagine if I could do all that in today full-blown game engines in term of effectiveness and development speed.

[0]: https://ookigame.com

parent rimmontrieu 8 months ago

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