Comment

Comment by thunfischtoast

Out of curiosity: Do you use a high level language (like C#) or do you have low level optimizations on (e.g. assembly level)? I imagine that there has to be some kind of map that keeps track of which pixels are "active" and need to be updated, but I wonder how do that efficiently.

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton