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Comment by reactordev

I never mentioned the web as a target, rather devices. You don’t need a browser, you need a window or a surface to draw on and use C/C++/Rust/C# to write your code.

WebGPU is a standard, not necessarily for the web alone.

At no point does a browser ever enter the picture.

https://eliemichel.github.io/LearnWebGPU/index.html

parent reactordev 11 months ago

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