Comment Comment by imadr The roughness reflection slider thingy is trivial to generate with any LLM, however you should try generating the BRDF illustration with:- 3d primitives (arrows, hemisphere)- billboarded text rendering- mouse interaction/canvas rendering that works for multiple scenesIt might be possible to vibe code but you’ll hit a wall of complexity really quick parent imadr 1 year ago
- 3d primitives (arrows, hemisphere)
- billboarded text rendering
- mouse interaction/canvas rendering that works for multiple scenes
It might be possible to vibe code but you’ll hit a wall of complexity really quick