Mind expanding what sucks about it? It's been a number of years since I did any serious OGL work, but at the time Vulkan looked like it was going to be a major step in the right direction.
Perhaps that is the problem, for any new general GPU API to get industry traction, driver, and os + tool support -takes a lot of time, and it feels obsolete by the time it is put to practical use.
Perhaps that is the problem, for any new general GPU API to get industry traction, driver, and os + tool support -takes a lot of time, and it feels obsolete by the time it is put to practical use.