I've programmed in Rust extensively, and I'm on the Rust language team. I don't quite know what you mean, and I would genuinely like to. If Rust feels like "too much", I'd be interested in knowing what makes it feel that way and how we might be able to improve Rust to avoid that feeling.
Is this something you experience when writing your code, or is this something you experience when reading other people's code?
If it's the former, I'd really love to hear more about those experiences.
If it's the latter, are there particular features that crop up that make code feel like too much?
(To be clear, Rust isn't perfect for everyone, despite our best efforts. And if you want to work with another language, you should! I'm not looking to defend it; your experiences are valid. We'd love to make Rust better, so I didn't want to miss the opportunity to ask, because we so rarely hear from people in the intersection of "I love Rust" and "Rust is too much".)
Is this something you experience when writing your code, or is this something you experience when reading other people's code?
If it's the former, I'd really love to hear more about those experiences.
If it's the latter, are there particular features that crop up that make code feel like too much?
(To be clear, Rust isn't perfect for everyone, despite our best efforts. And if you want to work with another language, you should! I'm not looking to defend it; your experiences are valid. We'd love to make Rust better, so I didn't want to miss the opportunity to ask, because we so rarely hear from people in the intersection of "I love Rust" and "Rust is too much".)