JoshTriplett
Joined 17 years ago
Joined 17 years ago
If the tech giants can afford the costs of training, the licenses aren't expensive enough. It should be affordable to license works for reasonable use. It should not be affordable to vacuum up the entire Internet and build an AI that competes with everyone.
And yet you can carry a 100Wh spare battery and a 100Wh laptop and a 15Wh cell phone...
Ultimately, an 80Wh battery and a 160Wh battery both have more than enough energy for overheating to start a serious fire. The much more important consideration is the quality of the battery controller and the physical protections on and within the battery. And it's also important that many planes now carry burn bags that they can quickly put a runaway overheating battery (or phone or other device) into.
It would make more sense to have a battery certification and require batteries to have that certification in order to carry them on a plane.
They're absolutely arbitrary. From what I've seen, one of the major problems is wild variation in quality. An 80Wh battery from six-random-letters-off-Amazon is going to be more dangerous than a 160Wh battery from a reputable manufacturer.
Tracking who added what language is in no way partisan.
Why would you need the next sequential ID, rather than just a unique ID? You could have a serial column that uses per-shard preallocations like I was describing, and allocate the IDs for both records.
Same general benefit as coordinated disclosure, except it's a big game-theory problem where we're likely to eventually have sufficiently capable defectors.
- Pay in advance, before the product exists.
- Pay for early access that other people don't have. (Yes, in the absence of copyright, people could take the early-access version and share it with others. People already do this today, and that doesn't stop folks from continuing to be patrons anyway.)
- Accept that the 0.0..01% case of absurdly popular works will end up making less money than they otherwise might have. Small price to pay for having a rich and vibrant ecosystem of people sharing things and modifying things.
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FOSS developer. Rust Project developer on the language, library, and Cargo teams.