Comment Comment by chaosprint Great demo.I used to do some web audio and tonejs works, but later switched to rust and glicol for sound synthesis.For example, this handwritten dattorro reverb:https://glicol.org/demo#handmadedattorroreverbThis karplus-stress-tester may also be interesting to you.https://jackschaedler.github.io/karplus-stress-tester/In short, I think to study more powerful physics synthesis, you need to consider the technology stack of- rust -> wasm - audioworklet - sharedarraybufferVisual can rely on wgpu. Of course, webgl is enough in this case imho.If it is purely desktop, you can consider using the physics library in bevy. parent chaosprint 1 year ago
I used to do some web audio and tonejs works, but later switched to rust and glicol for sound synthesis.
For example, this handwritten dattorro reverb:
https://glicol.org/demo#handmadedattorroreverb
This karplus-stress-tester may also be interesting to you.
https://jackschaedler.github.io/karplus-stress-tester/
In short, I think to study more powerful physics synthesis, you need to consider the technology stack of
- rust -> wasm - audioworklet - sharedarraybuffer
Visual can rely on wgpu. Of course, webgl is enough in this case imho.
If it is purely desktop, you can consider using the physics library in bevy.